Escate
hand-drawn 2D short
Every frame drawn by hand — pencil on paper, then colored digitally
Late Night Comedy
3D short · 2006
Linear algebraTrigonometryVectors & matricesRiggingTools
Self-taught in 3D math — the foundation under my rigs, tools and XR interactions
Self-taught programmer.
12 game jams — art and code.
Guacamelee!
DrinkBox StudiosFeatured by IGN · Destructoid · PlayStation.Blog · PAX
Tap Titans
Game Hive · led teams as core designer, artist & developer · 8 years, startup → studio0games shipped
0Tap Titans 1 & 2 downloads
Google Play alone
Google Play alone
0Game Hive downloads
When the tools didn't exist, I built them
Plugin that super-charges 2D animators in Flash / Animate
Animate CC
.unim
Unity
1 draw call60 fpstiny file
My own sprite animation format — 150× faster at runtime
Head tracking for Maya — hands-free camera











…and I build with my hands
May 2023
Built an AI prototyping
Built an AI prototyping
tool inside Unity
GPT-4 in the editor — before Unity AI shipped
Apple Vision Pro · Gang Beasts — one of the first designers on AVP at Unity
Hand-tracking prototype · transforming cards
Interactive responding
As the AI answers, it points at the exact object it's talking about — the moment it says the word
Spatial Prompting
Talk to AI with more than words — point, place, show



Patent pending
XR ring interface
Designed, prototyped & hand-built